Tournament Primer

Before you go to an in-person event, you should have a rough idea of how tournaments work and what rules you should worry about. We'll talk about a fair portion of these. This guide will be focusing on singles, but most rules apply to doubles as well, with small changes here and there. The info on this page will apply to 99% of events in Michigan, but make sure you double check the rules at each individual tournament.

Berfore you arrive at your first tournament, you should make sure you know a few things. You can usually find these out from the start.gg page or on Discord, but you can also find out when you get to the venue in some cases.

RULES

Neutral Stages

Counterpick

You have to find out what stage you and your opponent will begin playing on, and to do this, you will stage strike. You will play one round of rock, paper, scissors with your opponent, and whoever wins decides who gets to strike first; the winner usually strikes first, but they can defer if they want.

If you win, you will strike 1 stage from that list of Neutral Stages.

Your opponent will then strike 2 stages

You will then strike 1 stage

This will leave one stage available to play on, and you can begin your set on that stage. This is reversed if your opponent strikes first; you will strike 2 stages and they will strike 1. It's important to know what stages are advantageous for your character against your opponent's character, but early on, don't worry too much about which stage you start on, just try to strike stages you don't want to play on.

NOTE: Most large tournaments have Pokemon Stadium as the counterpick stage and Final Destination as the neutral stage. In Michigan, we have recently been using FROZEN Pokemon Stadium at most of our events, which swaps these stages, as Final Destination tends to give more of an advantage to certain characters compared to Frozen Pokemon Stadium. Make sure to triple check this before you start your first set of the day, because some tournament organizers don't use Frozen Pokemon Stadium yet.


TOURNAMENT FORMATS

To the right is the bracket format you will encounter at the vast majority of Melee tournaments. Double elimination allows you to lose a set and still have an opportunity to win the tournament through "losers", with the stipulation that you still have to beat the person in Grand Finals twice to win the event.

After you lose in winners, you'll be sent down to losers, where you'll only be able to lose once more before being eliminated from the tournament. Double elimination!

Many events will run Round Robin Pools, which pits you against 3, 4, or sometimes more players. Each player has to play every other player, and then the results of the pools will "seed" each player into the main bracket. The advantage is that you get to play a much higher minimum number of sets, but this also takes much longer and usually only happens at big Saturday events or very small locals.

You happen to live in a state with an exceptionally creative and boundary pushing TO (Coin) who will invariably run an event with a bracket format that almost nobody understands, and it's pointless to cover these formats here, so if you do attend a Coin-Operated Tournament, make sure to check with them or their staff about how to participate.


UNSPOKEN ETIQUETTE

There's a dozen unspoken rules that you'll almost never see in writing, but apply to almost all players in any tournament. You'll learn most of these very quickly, but it's nice to have a heads up for a few of them.

You did it! We're glad to have you, and I hope you have a good time at your first event.